🔨 Refine System
⚒ How to Refine

① Prepare
You need the correct ore for your equipment (see the table below), 2,000 zeny per attempt, and optionally a Blacksmith Blessing.
② Open the Refine window
Talk to the refine NPC in town and choose the equipment you want to refine. The Refine window shown above opens.
③ Choose and hammer
Pick Normal or Enriched ore. The Success % at the top changes with your choice. Press Refine when you are happy with the odds.
Failure destroys the equipment. Once your refine passes the safe limit, a failed attempt breaks the item — it does not just lose a level. Cards inside it are lost too. Use a Blacksmith Blessing where it is available, or stop at a safe level.
💎 Ores and Safe Limit
Each equipment type uses its own ore. Refining is 100% safe up to the limit shown below.
| Equipment | Normal ore | Enriched ore | 100% safe up to |
|---|---|---|---|
| Armor, shield, garment, shoes, headgear, accessory | Elunium | Enriched Elunium | +4 |
| Weapon Lv.1 | Phracon | Enriched Oridecon | +7 |
| Weapon Lv.2 | Emveretarcon | Enriched Oridecon | +6 |
| Weapon Lv.3 | Oridecon | Enriched Oridecon | +5 |
| Weapon Lv.4 | Oridecon | Enriched Oridecon | +4 |
The Weapon Level (Lv.1 – Lv.4) is written in the item description. The Mine Worker Pickaxe is a Weapon Lv.4, so it follows the Weapon Lv.4 table.
📊 Success Rates
Read the table as “from the current level to the next level”. 📢 = a success at that level is announced to the whole server.
🛡 Armor & Weapon Lv.4
Armor and Weapon Level 4 share the same table. Ores: Elunium / Enriched Elunium for armor, Oridecon / Enriched Oridecon for Weapon Lv.4.
| Refine | Normal ore | Enriched ore | Blacksmith Blessing | If it fails |
|---|---|---|---|---|
| +0 → +1 | 100% | 100% | - | Safe |
| +1 → +2 | 100% | 100% | - | Safe |
| +2 → +3 | 100% | 100% | - | Safe |
| +3 → +4 | 100% | 100% | - | Safe |
| +4 → +5 | 40% | 100% | - | Item breaks |
| +5 → +6 | 25% | 50% | - | Item breaks |
| +6 → +7 📢 | 15% | 33.33% | ×1 | Item breaks |
| +7 → +8 📢 | 10% | 25% | ×2 | Item breaks |
| +8 → +9 📢 | 3% | 10% | ×3 | Item breaks |
| +9 → +10 📢 | 1% | 3.33% | ×4 | Item breaks |
🗡 Weapon Lv.1
Ores: Phracon / Enriched Oridecon.
| Refine | Normal ore | Enriched ore | If it fails |
|---|---|---|---|
| +0 → +1 | 100% | 100% | Safe |
| +1 → +2 | 100% | 100% | Safe |
| +2 → +3 | 100% | 100% | Safe |
| +3 → +4 | 100% | 100% | Safe |
| +4 → +5 | 100% | 100% | Safe |
| +5 → +6 | 100% | 100% | Safe |
| +6 → +7 📢 | 100% | 100% | Safe |
| +7 → +8 📢 | 50% | 65% | Item breaks |
| +8 → +9 📢 | 30% | 45% | Item breaks |
| +9 → +10 📢 | 25% | 40% | Item breaks |
🗡 Weapon Lv.2
Ores: Emveretarcon / Enriched Oridecon.
| Refine | Normal ore | Enriched ore | If it fails |
|---|---|---|---|
| +0 → +1 | 100% | 100% | Safe |
| +1 → +2 | 100% | 100% | Safe |
| +2 → +3 | 100% | 100% | Safe |
| +3 → +4 | 100% | 100% | Safe |
| +4 → +5 | 100% | 100% | Safe |
| +5 → +6 | 100% | 100% | Safe |
| +6 → +7 📢 | 50% | 60% | Item breaks |
| +7 → +8 📢 | 30% | 35% | Item breaks |
| +8 → +9 📢 | 10% | 30% | Item breaks |
| +9 → +10 📢 | 8% | 25% | Item breaks |
🗡 Weapon Lv.3
Ores: Oridecon / Enriched Oridecon.
| Refine | Normal ore | Enriched ore | If it fails |
|---|---|---|---|
| +0 → +1 | 100% | 100% | Safe |
| +1 → +2 | 100% | 100% | Safe |
| +2 → +3 | 100% | 100% | Safe |
| +3 → +4 | 100% | 100% | Safe |
| +4 → +5 | 100% | 100% | Safe |
| +5 → +6 | 50% | 65% | Item breaks |
| +6 → +7 📢 | 45% | 60% | Item breaks |
| +7 → +8 📢 | 20% | 35% | Item breaks |
| +8 → +9 📢 | 15% | 30% | Item breaks |
| +9 → +10 📢 | 10% | 25% | Item breaks |
💡 Tips
Always compare ores
Enriched ore has a much better chance than Normal ore, especially from +5 to +10 on armor. Switch the ore in the window and watch the Success %.
Stop at the safe limit
If you only want a stable build, refine up to the safe limit of your equipment and stop there — no risk at all.
Where to get ores
Ores drop from monsters and from the Mining Room. Enriched ores can also come from gacha eggs and events.
Rates shown here are the server settings. The Success % in the Refine window is always the final truth for your item.
